I mean, a real mirror in a first person game, like how a mirror works in real life.
First, when you look at yourself in the mirror, your mirror image should move with you on the mirror. When you move left, it moves left; when you moves closer, it moves closer and becomes bigger.
Second, when you look at other things reflected by the mirror, the mirror image should be the same with a view from a camera in the other side of the camera. Like in the picture below:
![alt text][1]
[1]: /storage/temp/34135-mirror.png
The second requirement is easy to do. But it conflicts with the first one.
Anyone has an idea?
Thank you very much!
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